POM Decals - Rendering - Epic Developer Community Forums
Damage Decals - Substance Designer/ UE5 , uses POM and fake self shadowing to add the illusion of depth, More renders: https://www.artstation.com/artwork/qQmYrn : r/unrealengine
Decal technique from Star Citizen - Page 5 — polycount
POM Decal issue - Rendering - Epic Developer Community Forums